What is Augmented Reality ?

What is augmented reality? Augmented reality, also known as AR, is a innovative computerized application that allows objects, sounds, or other real world characteristics either directly or indirectly imposed from a physical environment to be infused with highly realistic computer generated imagery and sound live and in real time. Due to recent advances in technology throughout the world, object recognition and computer vision allow the realistic components of the surrounding environment to become digitally interactive and manipulable. Artificial objects and sound can be incorporated into the realistic world, allowing users to experience their favorite games, movies and songs as if they are truly part of the presentation. With some applications, users can even add “pets” or objects of interest to their experience.

What Types of Reality Augmentation are Available?

There are a number of advanced augmented reality applications available today which target audiences of all ages. From movies and games that allow younger participants to join their favorite characters, to more advanced versions which allow more mature users to involve themselves in the realistic participation of more advanced games, music, movies, and events, augmented reality is designed to meet the interests of a wide variety of consumers. It is used by youngsters, teenagers, and adults, and even in military training, robotics, and manufacturing. This advanced form of virtual reality is designed so that users can not distinguish the augmented additions or manipulations from the real world.

Where did the Idea for Augmented Come From?

Augmented reality Singapore is actually a highly advanced version of an application and idea that has been in existance for many years; mediated reality. Mediated reality, however, simulates reality and allows users to experience an altered perception of true reality. With augmented reality, the real world environment is not simulated, rather real world objects are incorporated into the presentation, game, or movie in a way that allows for real time manipulation.

How Can I Experience Augmented Reality Singapore?

In order to experience augmented reality, the computer user must first download an application or plug in, and have access to a web camera. In addition, there are application versions that are also compatible with various smartphones. When the user intitates augmented reality, the application uses either the web camera or a locating device similar to GPS to spot the exact location to be integrated. The user then experiences a combination of reality and computer generated imagry and/or sound that enables them to become part of the augmented reality world.

How is Augmented Reality Used?

Augmented reality is currently being used for a wide variety of businesses and in numerous markets around the world to separate companies and publications from their competitors. An augmented reality company in Singapore has established a number of highly advanced virtual reality programs that have been applied to various movies and animations. Other uses include virtual imagery in publications like flyers and magazines, greeting cards, maps behind television reporters, automobile windshield embedded navigational programs, the integration of historical events with the real time environment, video games involving a combination of augmented reality and real world events or objects, virtual dressing rooms so that users can try on apparel anytime, and even virtually displaying information above the name of exhibits and signs for tourists.

Courtesy – http://www.12hrapp.com/Augmented-Reality-Singapore.html

Temple Run 2 now available for iOS devices

The sequel to the smash hit phenomenon that took the world by storm!

With over 170 million downloads, Temple Run redefined mobile gaming. Now get more of the exhilarating running, jumping, turning and sliding you love in Temple Run 2!

Navigate perilous cliffs, zip lines, mines and forests as you try to escape with the cursed idol. How far can you run?!


★ Beautiful new graphics
★ Gorgeous new organic environments
★ New obstacles
★ More powerups
★ More achievements
★ Special powers for each character
★ Bigger monkey!!!

Download Link – http://bit.ly/10ASZsw

Scientists have developed world’s first imprintable and bendable lithium-ion battery, paving way for flexible smarphones.

A research team from South Korea’s Ulsan National Institute of Science and Technology claim they have developed a “fluid-like” polymer electrolyte that are used for lithium-ion batteries.

“This could help speed up the production of smartphones with flexible displays, such as Samsung’s Youm flexible OLED display.” At the CES 2013, Samsung showed off a prototype for a flexible smartphone, which it calls ‘Youm’.

The batteries use nanomaterials which can be applied to any surface to create fluid-like polymer electrolytes, say researchers.

“Conventional lithium-ion batteries that use liquefied electrolytes had problems with safety as the film that separates the electrolytes may melt under heat, in which case the positive and negative may come in contact, causing an explosion,” the lead of the project Prof. Lee Sang-young said.

Courtesy & For more details visit – http://bit.ly/T7EY2g

Android will dominate the smartphone market

Gartner, a market research firm, has forecasted that Android will grab nearly 50% of smartphone market. Google’s Android Base phones have reportedly increased the market share of the smartphones in 2011. Samsung and HTC have clocked higher sales with Android platform that improved their compatibility and dominate the smartphone market.

According to Gartner, there were over 296 million smartphones shipped last year out of which Android secured a 22.7% share. The smartphone shipments worldwide is expected to reach 468 million units, which will help Android to grab 38.5% market share by the end of the year, followed by Apple’s iOS at 19.4%, and Symbian at 19.2% . In 2012, more than 630 million smartphones will be shipped and Android will secure 49.2% share of the market, displacing iOS, with 18.9% share. BlackBerry OS will own 12.6% share of the smartphone market, nabbing the third place. Pushing the forecast further to 2015, a whopping 1.1 billion smartphones will be shipped out of which Android will snare 48.8% market share followed by Microsoft’s Windows Phone with 19.5% and iOS at 17.2%.

Gartner expects that Android will cut the prices of smartphones considerably that by 2015, 67% of all open OS devices will have an average selling price of $300 or below

Gartner also predicted that Android’s tablet is projected to grab 38.6% of the market by 2015 with a projected 113.5 million units sold.


Comparative study of iPhone and Android

By the increased use of social networks and emailing, the capabilities of smartphones are convincing more and more consumers to switch from a simple mobile phone to a more sophisticated device.In the end of 2010, 23% of mobile consumers have a smartphone, up from just 16% of 2009 !.
The fiercest competitors of smart phones are Apple, with its iconic iPhone, and Google, with its fast-growing Android operating system.

Both Android and iPhone users are urban biased.
Android users show a 54/46 gender split compared to iPhone’s 55/45.

Android users tend to be slightly younger than iPhone users. ie, 55% of Android users are under the age of 34 ,while just 47% of iPhone users fall within the same demographic. As is usually the case, age is also a prime determinant of income and education, with Android users slightly less wealthy and less educated.

80% of iPhone users want their next device to run iPhone OS while 70% of Android users want another Android device. But for other major smartphone players: only 47% of Blackberry users want another Blackberry while only 34% of Windows Mobile users want another Windows Mobile device.

Among Android and iPhone users who would like to switch operating systems, the rate at which Android users would like to try iPhone is twice as high as that of iPhone users who would try Android.

usage profiles for Android and iPhone are more like each other compare to rest of the smartphone market. Generally, iPhone customers are more likely to have downloaded a game or played online, but Android users appear to be using their phones for a wide range of activities as well. Android users were more likely to engage in file-transfer activities like downloading ringtones, pictures, wallpaper and uploads.

iPhone Market in U.S. and EU5

A recently released report by business analytics firm says that Apple iPhone 3GS and iPhone 4 topped the list of top acquired phones in United States and EU5. For both the regions, Apple iPhone 3GS and iPhone 4 ranked 1st and 2nd respectively.
In United States, BlackBerry Curve 8530 ranked 3rd top acquired phone followed by LG – Cosmos and Motorola – Droid respectively.
In EU5, Nokia devices, Nokia – 5800 XpressMusic and Nokia – 5230 stood 3rd and 4th in the list of top acquired phones followed by BlackBerry Curve 8520.
The report reveals the growing popularity of smartphones as in the U.S., 4 of the top 5 acquired devices were smartphones, while 3 of the top 5 in Europe are smartphones.

16 Billion devices to go online by 2020

More than 16 billion devices like smartphones and internet-enabled home appliances will be hooked up to the web by the end of the next decade, a report here says.A growing number of internet-enabled devices can be hooked up to a network to communicate with other web-enabled gadgets and services. These include devices such as home electricity systems, which are connected to the internet via ‘smart meters’ to build a map of energy use, according to the Telegraph.
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